blockitemdropping (task type)
Since v3.15
Drop a certain amount of items from a block. In most cases, the player must be in survival mode for this to be triggered.
This is triggered by BlockDropItemEvent
:
Called if a block broken by a player drops an item. This event will also be called if the player breaks a multi block structure, for example a torch on top of a stone.
Options
Key | Description | Type | Required | Default | Notes |
---|---|---|---|---|---|
amount | The number of items. | Integer | Yes | - | - |
block | The specific blocks to break. | Material, or list of materials | No | - | Not specifying this field will allow all blocks to count towards the task. Please see this list (1.13+) or this list (1.8-1.12) for block names. |
item | The specific item to be dropped. | Material, or ItemStack | Yes | - | Accepts standard item definition. Please see this list (1.13+) or this list (1.8-1.12) for material names. |
data | The data code for the item. | Integer | No | 0 | This field is not used in Minecraft versions 1.13+, nor is it compatible with ItemStack definitions. |
exact-match | Whether the item should exactly match what is defined. | Boolean | No | true | - |
worlds | Worlds which should count towards the progress. | List of world names | No | - | - |
Examples
Break 8 torches:
torch:
type: "blockitemdropping"
item: TORCH # name of item (can be id or minecraft name)
amount: 8 # amount of item dropped