dealdamage (task type)

Since v2.2

Deal a certain amount of damage.

Options

Key Description Type Required Default Notes
amount The amount of damage needed. Integer Yes - Damage is measured in HP, 1 heart = 2 HP. A player has 20 HP by default, with no status effects applied.
allow-only-creatures Whether the entity must be a creature. Boolean No True -
mob / mobs The specific mob(s) to kill. Entity type, or list of entity types No - Not specifying this field will allow all mob types to count towards the task. Please see this list for entity types.
worlds Worlds which should count towards the progress. List of world names No - -

Examples

Deal 100 HP of damage:

dealdamage:
  type: "dealdamage"
  amount: 100                           # amount of damage inflicted (HP)
  worlds:                               # (OPTIONAL) restrict to certain worlds
   - "world"

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